"First Printing: October 2005." Glossary: p. [575]-581 Includes index
Assembling the graphics you'll animate in Flash -- Basics -- Drawing and painting original art in Flash -- Importing graphics into Flash -- Using the library for productivity -- Applied layout techniques -- Animating in Flash -- Understanding animation -- Animation the old-fashioned way -- Using motion tweens to animate -- Using shape tweens to morph -- Including sound in animations -- Using layers in animations -- Animating using movie clip and graphic symbols -- Creating special effects -- Adding interactivity and advanced animation -- Making buttons for the user to click -- Using ActionScript and behaviors to create nonlinear movies -- Using ActionScript for advanced interactivity -- Using components -- Using video -- Putting it all together for the Web -- Linking a movie to the Web -- Designing a website to be modular -- Optimizing a Flash site -- Advanced animation techniques -- Working on large projects and in team environments -- Publishing a creation -- Shapes you can make in merge drawing mode pt. I. Hour 1. Hour 2. Hour 3. Hour 4. Hour 5. pt. II. Hour 6. Hour 7. Hour 8. Hour 9. Hour 10. Hour 11. Hour 12. Hour 13. pt. III. Hour 14. Hour 15. Hour 16. Hour 17. Hour 18. pt. IV. Hour 19. Hour 20. Hour 21. Hour 22. Hour 23. Hour 24. App. A.