A theory of fun for game design / by Raph Koster [textbook]
Material type:
- 9781449363215
- QA76.76.C672 KOS
Item type | Current library | Home library | Shelving location | Call number | Copy number | Status | Date due | Barcode | |
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Harare Institute of Technology Main Library | Harare Institute of Technology Main Library | General Collection | QA76.76.C672 KOS (Browse shelf(Opens below)) | 1 | Available | bk0009423 | ||
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Harare Institute of Technology Main Library | Harare Institute of Technology Main Library | General Collection | QA76.76.C672 KOS (Browse shelf(Opens below)) | 2 | Available | bk0009421 |
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QA76.76.C65 KAK Comprehensive compiler designer / | QA76.76C672 DES Game programming fill in one / | QA76.76.C672 KOS A theory of fun for game design / | QA76.76.C672 KOS A theory of fun for game design / | qa76.76C672 MCG Creating games : mechanics, content, and technology / | QA76.76. C672 SAL Rules of play : game design fundamentals / | QA76.76.C672 SCH The art of game design : a book of lenses / |
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